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The Possesed Sister [Update!]

The Possesed Sister [Update!]

A Roblox experience owned by RoCreating Studios.

HorrorENhorrorsurvivalinspired-by-weird-sites

Description (written by the developer; not a statement by this register)

[CONTROLS] (Game can be played on Mobile/Computer/Console) Flashlight - F // (y) // Tap Button Sprint - LeftCtrl // (r2) // Hold Button Interact - E // (x) // Tap Or Hold Prompt [LATEST UPDATES] -Game tweeks -New lobby -bug fixes [UPCOMING UPDATES] -Ch3?? Leave a LIKE 👍 Inspired by weird strict.... games By: RoCreating Studios Bug testers: jamecothegoat7, babinovitz, devs, and more

Last updated by the developer 10 Jan 2026, 16:43 UTC.

0
playing (measured 11 Aug 2026, 08:00 UTC)
322,706
lifetime visits
75%
liked (428 👍 / 144 👎)
849
favourites (2.6 per 1k visits)
7 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Have your skin!
49 R$
FLING! *OP*
49 R$
THROW TRASH CAN! (SUPER OP!)
29 R$
KILL ANYONE! (50% OFF!)
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome163,100
PLAYED! · welcome130,381
You died.. · other6,418
What really happened.... · other738
WON CH1 · progression122
MET A DEVELOPER! · other82
FOOL(2024)! · other31
EXPERIENCED A LIVE EVENT! · social16
WON CH2 · progression10
Won hardmode CH1! · progression7
Won CH2 (Hardmode)1

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.