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[CASES] Slap OR DIE

[CASES] Slap OR DIE

A Roblox experience owned by Swordstorm.

Fighting & PvPENslap battlepowerupscustomization

Description (written by the developer; not a statement by this register)

🧤 Customize your slapper and be the last one standing! 👋 Slap, dodge, and outplay your opponents! 💥 🔥 Use fun powerups and unlock cool slappers! 😎 ⚠️ New game – more updates coming soon! 👥 Like the game & join the group for rewards! 🎁

Last updated by the developer 28 Aug 2026, 13:49 UTC.

0
playing (measured 31 Aug 2026, 12:19 UTC)
2,218
lifetime visits
71%
liked (10 👍 / 4 👎)
17
favourites (7.7 per 1k visits)
8 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 12:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Double Coins
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

69717031 August 2026 — 69 % liked10 September 2026 — 71 % liked31 August 202610 September 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Sept 2026, 12:2071+2
31 Aug 2026, 12:2069first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.