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Crime City [Alpha]

Crime City [Alpha]

A Roblox experience owned by Crime City GRW.

RoleplayENopen-worldroleplaycrime

Description (written by the developer; not a statement by this register)

🌆 Crime City – The ultimate open-world crime & roleplay experience! 🔥 👮‍♂️ Police Department – Patrol the streets as a lawman, help others, make a city free from criminals. 💰 Syndicates – Control the underground, run heists, and rule with fear. 🏛️ Government – Manage laws, control taxes, and shape the city’s future. 🚨 SWAT – Breach buildings, rescue hostages, and neutralize high-value targets. 🇺🇸 Secret Service – Protect leaders, secure zones, stop high-risk threats. 🎖️ Military – Respond with force, hold power, and dominate with strategy. 🛡️ Homeland Security – Defend the city from terrorism and organized crime. 🕵️‍♀️ FBI – Investigate, arrest, and take down major crime networks. 🔍 CIA – Operate in the secret, gather intel, execute covert missions. 👉 Join the main group here: https://www.roblox.com/communities/33968364/Crime-City-GRW#!/about Tags: Mobile, Guns, RP, OpenWorld, Factions, PvP, Combat, Hood games, Military, Government, RobloxRP, Hood, Action, RPG, Da Hood

Last updated by the developer 12 Jul 2026, 17:44 UTC.

0
playing (measured 11 Aug 2026, 05:49 UTC)
146,228
lifetime visits
74%
liked (268 👍 / 92 👎)
525
favourites (3.6 per 1k visits)
8 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
999 R$
Minigun Access
499 R$
Secret Service
299 R$
CIA Access
299 R$
FBI Access
299 R$
Military Access
299 R$
SWAT Access
199 R$
Hitman Class
199 R$
Undercover Police
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester · other86,337 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7415 August 2026 — 74 % liked25 August 2026 — 74 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 07:3874no change
15 Aug 2026, 07:3774first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.