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🍒 Smoothie Tycoon

🍒 Smoothie Tycoon

A Roblox experience owned by Herosoft.

TycoonENfood servicemanagementupgrade mechanics

🍒 Smoothie Tycoon is a Roblox experience in the tycoon genre, created on 2024-03-08. The game has accumulated 1,767,017 lifetime visits and 13,714 favorites. Currently, zero users are playing. The title holds a 76% like percentage. No additional metrics are provided.

Description (written by the developer; not a statement by this register)

🥤 Create delicious smoothies and serve customers to earn cash! 🥤 🍓 Unlock exotic fruits and use them to make smoothies 🍓 🌟 Customers rate your smoothies so aim high to get the biggest tips! 🌟 💸 Grow your fruit factory and invest in upgrades to be the best 💸 🏆 Build your dream shop and expand your smoothie empire 🏆 🍒 Don't miss out, play now! 🍒 👆👆👆 💰 Get 20% extra cash for every friend you play with! 💰 💾 Saves progress automatically 💾 smoothie, tycoon, shop, cafe, smoothies, milkshake, coffee, drink, serve, customer, tycoon, simulator, strategy, creative, fun, food, ingredients, recipe, tycoon, recipes, exciting, rewards, color, colorful, make, create, kitchen, blender, healthy, factory, order, tycoon, cashier, chef, restaurant, business, papas, freezeria, tycoon, Смузи-магнат, Magnate de los batidos, Saft-Planspiel, Magnata do Smoothie, ผู้ประกอบการสมูทตี้, Güler yüzlü işadamı, frappé aux fruits magnat

Last updated by the developer 27 Jun 2024, 05:28 UTC.

0
playing (measured 10 Aug 2026, 22:23 UTC)
1,767,017
lifetime visits
76%
liked (2,154 👍 / 696 👎)
13,641
favourites (7.7 per 1k visits)
8 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
349 R$
3x Tips
149 R$
Auto Collect
129 R$
Starter Pack
99 R$
Flying Blimp Ad
79 R$
Supercharge Taste Energizer
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome974,750 · 100.0% win
Harvest Festival · other290,306 · 28.6% win
10K Cash · collection103,622 · 28.6% win
Employee of the Month · other11,903 · 28.6% win
Wrong Drink! · other7,862 · 0.00% win
100K Cash · collection4,280 · 0.00% win
1M Cash · collection172 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked3 September 2026 — 76 % liked23 October 2026 — 76 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:3176no change
3 Sept 2026, 13:1576no change
14 Aug 2026, 10:4676first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

smoothie-tycoon.fandom.com1 active editors · 1,573 edits
40 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.