🍒 Smoothie Tycoon
A Roblox experience owned by Herosoft.
TycoonENfood servicemanagementupgrade mechanics
🍒 Smoothie Tycoon is a Roblox experience in the tycoon genre, created on 2024-03-08. The game has accumulated 1,767,017 lifetime visits and 13,714 favorites. Currently, zero users are playing. The title holds a 76% like percentage. No additional metrics are provided.
Description (written by the developer; not a statement by this register)
🥤 Create delicious smoothies and serve customers to earn cash! 🥤 🍓 Unlock exotic fruits and use them to make smoothies 🍓 🌟 Customers rate your smoothies so aim high to get the biggest tips! 🌟 💸 Grow your fruit factory and invest in upgrades to be the best 💸 🏆 Build your dream shop and expand your smoothie empire 🏆 🍒 Don't miss out, play now! 🍒 👆👆👆 💰 Get 20% extra cash for every friend you play with! 💰 💾 Saves progress automatically 💾 smoothie, tycoon, shop, cafe, smoothies, milkshake, coffee, drink, serve, customer, tycoon, simulator, strategy, creative, fun, food, ingredients, recipe, tycoon, recipes, exciting, rewards, color, colorful, make, create, kitchen, blender, healthy, factory, order, tycoon, cashier, chef, restaurant, business, papas, freezeria, tycoon, Смузи-магнат, Magnate de los batidos, Saft-Planspiel, Magnata do Smoothie, ผู้ประกอบการสมูทตี้, Güler yüzlü işadamı, frappé aux fruits magnat
Last updated by the developer 27 Jun 2024, 05:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.