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Zombies at Walmart

Zombies at Walmart

A Roblox experience owned by DAR Productions.

HorrorENhorrorwave survivalFPS

Description (written by the developer; not a statement by this register)

ZOMBIES AT WALMART! Kill ZOMBIES to 🔼 LEVEL UP 🔼 your weapons! 🔫 Zombies get STRONGER as the waves PROGRESS 🧟 BLACK FRIDAY UPDATE!! Beware of BLACK FRIDAY, zombies are stronger and faster. How long can YOU survive? 🪦🧟‍♀️🧠 Tags: Zombie Rush, Zombie Attack, Zombies at Walmart, Walmart, Guns, Zombie, Zombies, Store, Car, Kill, The Living Dead, The Walking Dead, Fun, Simulator, Roleplay, Obby, FPS, Scary, Horror, Survive

Last updated by the developer 27 Oct 2025, 01:46 UTC.

0
playing (measured 12 Aug 2026, 10:32 UTC)
28,327
lifetime visits
63%
liked (38 👍 / 22 👎)
1,353
favourites (47.8 per 1k visits)
9 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Thunder Staff
129 R$
Custom Speed
99 R$
MINIGUN
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU JOINED · welcome19,944 · 0.00% win
Shopping Cart · other3,903 · 0.00% win
Travel to the Gas Station! · progression1,384 · 0.00% win
You Found the Happy Home! · collection997 · 0.00% win
Completed the Story · progression682 · 0.00% win
You Found Teh Epik Duck!!!! · collection297 · 0.00% win
met the owner · social102 · 0.00% win
1,000 Kills · progression9 · 0.00% win
10,000 KILLS · progression1 · 0.00% win
100,000 KILLS · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.