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[UPDATE]Saiyan Ultimate Fighting

[UPDATE]Saiyan Ultimate Fighting

A Roblox experience owned by AbstroGames.

Fighting & PvPENDragon BallFightingAnime

[UPDATE]Saiyan Ultimate Fighting is a fighting-pvp Roblox experience created on 2024-03-09. The game has accumulated 5,271,373 lifetime visits and 5,993 favorites. Currently, zero users are playing. The title holds a 48% like percentage. It supports Xbox and PlayStation consoles and features mechanics such as blocking, transforming, dashing, and punching.

Description (written by the developer; not a statement by this register)

Welcome to Saiyan Ultimate Fighting! Support for Xbox and PlayStation consoles! 🎮 !x2 ZENNI on weekends!🌟 🖥️ Controls F - block G - Transform Q - Dash W Double Tap: Run Left Click - Punch 👍 liking and favoriting the game for more updates.⭐

Last updated by the developer 2 Jan 2025, 19:48 UTC.

0
playing (measured 10 Aug 2026, 15:22 UTC)
5,271,373
lifetime visits
48%
liked (875 👍 / 940 👎)
5,991
favourites (1.1 per 1k visits)
9 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Beerus Power
850 R$
Jiren Power
750 R$
Potara Earrings
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

4814 August 2026 — 48 % liked3 September 2026 — 48 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:0848no change
14 Aug 2026, 01:0648first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.