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City Business Simulator BETA

City Business Simulator BETA

A Roblox experience owned by GENERAL SIMULATORS GROUP.

TycoonENtycooncity-buildingincremental

Description (written by the developer; not a statement by this register)

Like the game for more updates👍 ⚠️WARNING: This is the most addictive game on ROBLOX Status: This game is updated frequently ✅ 💰Earn money every second 👥Upgrade your city to earn more money 🏢Upgrade your business to earn more money in competition with other businesses 🏗️Open crates to construct the rarest monuments

Last updated by the developer 28 Jul 2026, 17:38 UTC.

0
playing (measured 10 Aug 2026, 18:47 UTC)
7,714
lifetime visits
59%
liked (42 👍 / 29 👎)
86
favourites (11.1 per 1k visits)
9 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5 Equipped Monuments
699 R$
2x Offline Income
499 R$
Open 3 Crates
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Village · progression4,410 · 0.00% win
Small Town · progression1,520 · 0.00% win
Rare · collection1,007 · 0.00% win
Common · collection1,001 · 0.00% win
Epic · collection804 · 0.00% win
Uncommon · collection790 · 0.00% win
Medium Town · progression790 · 0.00% win
Met a Developer · social728 · 0.00% win
Mythical · collection439 · 0.00% win
Legendary · collection424 · 0.00% win
1 Rebirth · progression338 · 0.00% win
Big Town · progression243 · 0.00% win
Ethereal · collection228 · 0.00% win
2 Rebirths · progression114 · 0.00% win
Miracle · collection105 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.