Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Sonic Adventure Reimagined

Sonic Adventure Reimagined

A Roblox experience owned by Reimagining Team.

Sonic Adventure Reimagined is a Roblox experience created on 2024-03-09. It has accumulated 4,621,265 lifetime visits and 32,102 favorites. Currently, 15 users are playing. The game holds an 88% like percentage. No specific genre is assigned. The experience aims to recreate the Sonic Adventure game within Roblox, featuring new content and stages.

Description (written by the developer; not a statement by this register)

A controller is recommended for the best experience. Game is currently in development and may contain bugs. Sonic Adventure Reimagined aims to recreate the Sonic Adventure experience within Roblox while adding new content and stages Controls --Keyboard-- E - Spindash LShift - Roll Q - LightSpeed Dash F - Sweep Kick R - Skill Action P - Pause --Controller-- Square/X - Spindash R2/RT - Roll Triangle/Y - LightSpeed Dash Circle/B - Sweep Kick R1/RB - Skill Action Select - Pause

Last updated by the developer 14 Jul 2026, 16:51 UTC.

15
playing (measured 10 Aug 2026, 21:36 UTC)
4,621,265
lifetime visits
88%
liked (6,158 👍 / 829 👎)
32,297
favourites (7.0 per 1k visits)
9 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:3622first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Bar access · other366 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:1888no change
14 Aug 2026, 02:1788first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.