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Scary Game (Second Phase)

Scary Game (Second Phase)

A Roblox experience owned by DemandStudios.

HorrorENmazehorrorinfinite generation

Description (written by the developer; not a statement by this register)

A infinite generation maze. Patch One: Fixed the glitch where you spawn somewhere else :/

Last updated by the developer 8 Jun 2024, 21:40 UTC.

0
playing (measured 15 Aug 2026, 20:33 UTC)
464
lifetime visits
64%
liked (9 👍 / 5 👎)
11
favourites (23.7 per 1k visits)
9 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 20:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pepper Spray for Evil People
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined a Scary Game · welcome307 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.