Noobfighter's Symphony [Stage 5 / 8]
A Roblox experience owned by FourSquare Creations.
ShooterENbullet hellarcadeindie
Description (written by the developer; not a statement by this register)
NOTE: Very unfinished, join our community server for progress reports on it. Feedback would be heavily appreciated and so is criticism. Current Development State: Back on development, will be on hiatus soon. Estimated Playtime: - 24m (All Stages) - 2 hours (All Stages + All Characters) - 20m (Average playtime session according to analytics, outdated) Upcoming: - QOL and patches - Tutorial - Stage 6 / Illumina Arcade-like Bullet Hell game about the 7 swords and a crazed creator. A lone and unnamed Noob sings a voiceless dream to right the wrongs of the Forgers. [ Info ] SHIFT - Focus SPACE - Skip Dialogue Q / E - Abilities X - Bomb LIFE - Deal damage without letting up to regain a life. BOMB - Deal damage without taking damage to gain a bomb. GRAZE bullets to gain bonus ability charge. Many features are unexplained. [ Credits ] - Razaral / Lorewriter - Ket Overkill / Artist - Shackluster / Owner of Pandora (Proper credits screen will be created soon)
Last updated by the developer 4 Jul 2026, 14:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:22 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 03:02 | 94 | no change |
| 25 Aug 2026, 01:05 | 94 | no change |
| 15 Aug 2026, 00:49 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.