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πŸšͺ Door Simulator πŸ’΅ (Alpha)

πŸšͺ Door Simulator πŸ’΅ (Alpha)

A Roblox experience owned by Vortext Studios.

SimulatorENincrementalkey progressionalpha

Description (written by the developer; not a statement by this register)

Welcome to Door Simulator! In this game you will open doors. Simple isn't it? How to Play: - To progress interact with the available doors in the current level you're at. - To progress to the next door, you will have to purchase an available key that is on your current level. - To progress to the next door, level, or world, you will have to purchase the highest rarity/level key In your current level. REMEMBER: EXPECT BUGS AND PROBLEMS WITH THIS GAME AS IT IS SUBJECT TO CHANGE, NOTHING IS GARUANTEED TO BE PERMANANT, AND THIS GAME IS CURRENTLY IN ACTIVE DEVELOPMENT. tags: grow a garden, steal a brainrot, gag, sab, simulator, tycoon, incremental, grind, cash, coins, rebirth, settings, retro, build a, grow a, steal a, retro, cash,coins,grind,tycoon,rebirth,payout,rich,upgrade,multiplier,economy,passive income,inflation,vault,bank,investment,simulator,incremental,idle,clicker,auto-click,prestige,unlock,level up,resource,farming,mining,crafting,bu

Last updated by the developer 23 Aug 2026, 05:54 UTC.

0
playing (measured 27 Aug 2026, 16:51 UTC)
74,629
lifetime visits
66%
liked (85 πŸ‘ / 44 πŸ‘Ž)
431
favourites (5.8 per 1k visits)
10 March 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 16:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Come mr tally pig tally me weapons
222 R$
Premium door (VIP)
149 R$
Double Coins
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

666766.527 August 2026 β€” 66 % liked6 October 2026 β€” 67 % liked16 October 2026 β€” 66 % liked27 August 202616 October 2026
3 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 66–67 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 16:5366-1
6 Oct 2026, 16:5367+1
27 Aug 2026, 16:5166first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.