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Banjo's Diner 🎩 [ALPHA]

Banjo's Diner 🎩 [ALPHA]

A Roblox experience owned by VeilHorror Games.

HorrorENFive Nights at Freddy'ssurvival horrornight security

Banjo's Diner 🎩 [ALPHA] is a horror experience created on 2024-03-10. It has recorded 2,175,016 lifetime visits and 57,736 favorites. The current like percentage is 72. Zero users are playing now. The description indicates a night security simulation involving animatronics.

Description (written by the developer; not a statement by this register)

🎉 Welcome to Banjo’s Diner! 🍔✨ Step into a place where fun 🎈, laughter 😄, and delicious food 🍕 once filled the air! As the newest night security officer 🕵️‍♂️, your job is simple— watch over the diner until morning 🌙. Sounds easy, right? Just survive until 6 AM ⏰ and make sure everything stays in order. 👀 Keep an eye on the animatronics— they were once the heart of the diner, entertaining families with their cheerful performances 🎶. But over time, something changed. Now, they move when they shouldn’t, watching… waiting. 🔦 Work alone or with friends as you explore the diner’s dimly lit halls, manage security systems, and uncover the mystery buried within its walls. Just remember— Banjo and his “friends” never liked uninvited guests. So… will you make it through the night? Codes: #NightmareRelease #RoadTo2MVisits #SorryForDelays Join our community to get the latest news on our scary horror projects: https://www.roblox.com/groups/17400873/VeilHorror-Games#!/about

Last updated by the developer 1 Apr 2026, 22:48 UTC.

0
playing (measured 10 Aug 2026, 19:50 UTC)
2,175,016
lifetime visits
72%
liked (4,063 👍 / 1,618 👎)
57,667
favourites (26.5 per 1k visits)
10 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:500first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome To Banjo's Diner! · welcome1,039,106 · 100.0% win
Arrived At The Diner! · progression698,047 · 81.1% win
Completed Night 1 · progression157,856 · 5.4% win
Completed Night 2 · progression14,269 · 16.2% win
Group Member & Like the Game! · social7,300 · 0.00% win
Meet a Developer! · social6,280 · 0.00% win
Completed Night 3 · progression2,102 · 5.4% win
Completed Night 1 [NIGHTMARE] · progression228 · 0.00% win
Completed Night 2 [NIGHTMARE] · progression21 · 0.00% win
Completed Night 3 [NIGHTMARE] · progression4 · 0.00% win
Completed Night 6 [NIGHTMARE] · progression0 · 0.00% win
Completed Night 4 · progression0 · 0.00% win
Completed Night 6 · progression0 · 0.00% win
Completed Night 4 [NIGHTMARE] · progression0 · 0.00% win
Completed Night 5 [NIGHTMARE] · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked3 September 2026 — 72 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:3672no change
24 Aug 2026, 08:4872no change
14 Aug 2026, 08:4772first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.