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NOHS

NOHS

A Roblox experience owned by GenZ Studio..

RoleplayENschoolroleplaysocial

Description (written by the developer; not a statement by this register)

🎓 Welcome to NOHS! 🎓 Experience student life like never before in NOHS, a virtual recreation inspired by the real school environment! Explore detailed campus buildings, attend classes, hang out with friends, roleplay as students or teachers, and create unforgettable memories. 🌟 Features: • Explore a detailed and immersive school campus • Roleplay as a student, teacher, or staff member • Socialize and make new friends • Attend classes and participate in school activities • Discover hidden areas and future updates Whether you're here to study, roleplay, or simply have fun with friends, there's always something exciting happening at NOHS! 🔔 Don't forget to like 👍, favorite ⭐, and join the group for updates! 📌 This game is still in development. More features, events, and improvements will be added in future updates!

Last updated by the developer 5 Aug 2026, 23:19 UTC.

0
playing (measured 11 Aug 2026, 23:51 UTC)
3,721
lifetime visits
90%
liked (46 👍 / 5 👎)
66
favourites (17.7 per 1k visits)
11 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
25 R$
Water Bottle
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU PLAYED NOHS · welcome802 · 0.00% win
YOU FINISHED THE NOHSIAN OBBY! · progression6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.