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STRAY KIDS TYCOON [DO IT]

STRAY KIDS TYCOON [DO IT]

A Roblox experience owned by Quokka Games.

TycoonENK-popStray KidsTycoon

STRAY KIDS TYCOON [DO IT] is a tycoon experience created on 2024-03-11. It records 6,976,222 lifetime visits and 59,930 favorites. Currently, 48 users play the game. The experience holds a 95% like percentage. It features content related to the K-pop group Stray Kids.

Description (written by the developer; not a statement by this register)

👋 Welcome to STRAY KIDS TYCOON! Build a Tycoon for your bias, meet other STAYs and destroy haters! Version: 7.0 🐺 Play as your bias and grow their Tycoon! 🐰 Meet STAYs! 🐷 Collect badges for each member's Tycoon! 🥟 Discover secrets...! Background Music Credit: Boknowa Tags: Stray Kids, SKZ, BangChan, MinHo, Lee Know, Changbin, Hyunjin, Han Jisung, Felix, Seungmin, I.N, k-pop, Tycoon, Rock-Star, 5-Star

Last updated by the developer 10 Dec 2025, 09:20 UTC.

48
playing (measured 10 Aug 2026, 18:30 UTC)
6,976,222
lifetime visits
95%
liked (11,435 👍 / 560 👎)
60,379
favourites (8.7 per 1k visits)
11 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:3094first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X MONEY
50 R$
LASER GUN
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome2,346,522 · 100.0% win
You found them. · collection179,937 · 5.5% win
Completed Felix Tycoon · progression137,569 · 7.0% win
Completed Hyunjin Tycoon · progression137,179 · 5.5% win
Completed HAN Tycoon · progression123,874 · 6.7% win
Completed Lee Know Tycoon · progression122,352 · 4.9% win
Completed BangChan Tycoon · progression118,279 · 6.4% win
Completed Seungmin Tycoon · progression105,106 · 5.0% win
Completed I.N Tycoon · progression100,331 · 4.1% win
Completed Changbin Tycoon · progression87,512 · 3.8% win
Received Blessings · other26,894 · 2.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 2026 — 95 % liked23 August 2026 — 95 % liked2 September 2026 — 95 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:0295no change
23 Aug 2026, 23:0095no change
13 Aug 2026, 22:5395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.