⭐ Freeze Tag!
A Roblox experience owned by PolyCrunch Games.
MinigamesENtagteam-basedbadges
⭐ Freeze Tag! is a minigame experience created on 2018-02-19. It has accumulated 58,402,086 lifetime visits and holds 218,531 favorites. Currently, 14 players are active. The experience maintains a 70% like percentage. The description notes updates including new badges and community group benefits.
Description (written by the developer; not a statement by this register)
UPDATE! 16 new badges have been added to Freeze Tag for you to collect. A twist on the classic game of Tag! Team up and escape from the taggers or "freeze" all the survivors before the time runs out. Gain tags to rise through the ranks, while collecting points to buy boosts and trails to stand out from the crowd! 👋 Join the PolyCrunch Games group to join the community. You'll also get an extra 100 points every day you play!
Last updated by the developer 31 May 2026, 22:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:05 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 14:05 | 70 | no change |
| 23 Aug 2026, 14:02 | 70 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.