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⭐ Freeze Tag!

⭐ Freeze Tag!

A Roblox experience owned by PolyCrunch Games.

MinigamesENtagteam-basedbadges

⭐ Freeze Tag! is a minigame experience created on 2018-02-19. It has accumulated 58,402,086 lifetime visits and holds 218,531 favorites. Currently, 14 players are active. The experience maintains a 70% like percentage. The description notes updates including new badges and community group benefits.

Description (written by the developer; not a statement by this register)

UPDATE! 16 new badges have been added to Freeze Tag for you to collect. A twist on the classic game of Tag! Team up and escape from the taggers or "freeze" all the survivors before the time runs out. Gain tags to rise through the ranks, while collecting points to buy boosts and trails to stand out from the crowd! 👋 Join the PolyCrunch Games group to join the community. You'll also get an extra 100 points every day you play!

Last updated by the developer 31 May 2026, 22:21 UTC.

14
playing (measured 10 Aug 2026, 16:05 UTC)
58,402,086
lifetime visits
70%
liked (35,729 👍 / 15,643 👎)
218,830
favourites (3.7 per 1k visits)
19 February 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:051first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Pets
249 R$
Private Server Controls
100 R$
Ice Customizer
95 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Freeze Tag! · welcome20,073,437 · 100.0% win
What a View! · other3,716,216 · 38.2% win
Tag, You're It! · other1,033,624 · 1.1% win
Scavenger · collection757,276 · 15.1% win
I Need a Coat! · other658,524 · 0.50% win
Addict · other401,889 · 0.60% win
GOAL! · other158,660 · 1.5% win
Collector · collection23,262 · 0.30% win
Met the Creator! · welcome21,835 · 2.5% win
Imagine Camping... · other16,449 · 50.3% win
First Steps · welcome15,074 · 32.0% win
Fledgeling · other2,253 · 0.00% win
Max Level · progression1,351 · 0.30% win
Moving On Up · progression1,329 · 0.20% win
Santa's Little Helper · other485 · 1.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7023 August 2026 — 70 % liked2 September 2026 — 70 % liked12 September 2026 — 70 % liked22 September 2026 — 70 % liked2 October 2026 — 70 % liked12 October 2026 — 70 % liked22 October 2026 — 70 % liked1 November 2026 — 70 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 14:2270no change
22 Oct 2026, 14:2070no change
12 Oct 2026, 14:1970no change
2 Oct 2026, 14:1770no change
22 Sept 2026, 14:1670no change
12 Sept 2026, 14:0870no change
2 Sept 2026, 14:0570no change
23 Aug 2026, 14:0270first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
30 October 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.