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⭐ Freeze Tag!

⭐ Freeze Tag!

A Roblox experience owned by PolyCrunch Games.

MinigamesENtagteam-basedbadges

⭐ Freeze Tag! is a minigame experience created on 2018-02-19. It has accumulated 58,402,086 lifetime visits and holds 218,531 favorites. Currently, 14 players are active. The experience maintains a 70% like percentage. The description notes updates including new badges and community group benefits.

Description (written by the developer; not a statement by this register)

UPDATE! 16 new badges have been added to Freeze Tag for you to collect. A twist on the classic game of Tag! Team up and escape from the taggers or "freeze" all the survivors before the time runs out. Gain tags to rise through the ranks, while collecting points to buy boosts and trails to stand out from the crowd! 👋 Join the PolyCrunch Games group to join the community. You'll also get an extra 100 points every day you play!

Last updated by the developer 31 May 2026, 22:21 UTC.

14
playing (measured 10 Aug 2026, 16:05 UTC)
58,402,086
lifetime visits
70%
liked (35,674 👍 / 15,589 👎)
218,515
favourites (3.7 per 1k visits)
19 February 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:051first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
249 R$
Private Server Controls
100 R$
Pets
95 R$
Rainbow Ice
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Freeze Tag! · welcome20,000,273 · 33.5% win
What a View! · other3,705,804 · 8.4% win
Tag, You're It! · other1,033,303 · 2.8% win
Scavenger · collection753,453 · 2.8% win
I Need a Coat! · other658,347 · 2.2% win
Addict · other401,783 · 0.60% win
GOAL! · other158,377 · 0.00% win
Collector · collection23,242 · 0.00% win
Met the Creator! · welcome21,067 · 25.1% win
First Steps · welcome7,751 · 11.2% win
Imagine Camping... · other5,512 · 13.4% win
Max Level · progression1,188 · 5.0% win
Moving On Up · progression1,133 · 5.0% win
Connoisseur · other358 · 1.7% win
Santa's Little Helper · other326 · 1.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7023 August 2026 — 70 % liked2 September 2026 — 70 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:0570no change
23 Aug 2026, 14:0270first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.