Sigma Craftwars (67 UPDATE)
A Roblox experience owned by The Eternalverse.
SurvivalENzombie survivalcraftingmeme humor
Sigma Craftwars (67 UPDATE) is a survival experience created on 2024-03-12. It has accumulated 780,569 lifetime visits and 895 favorites. The game holds a 71% like percentage. Currently, zero users are playing. The description notes updates including new bosses, materials, and a biome.
Description (written by the developer; not a statement by this register)
[CHANGELOG] Now: 3 new bosses, materials and craftable items! 1 new biome Mushroom kingdom rework coming when we feel like it (meaning never) Earlier: Tutorial updated New utility commands!: - /tutorial : opens tutorial - /region : prints server region - /rejoin : self explanatory - /spawndummy : respawns dummy New MVP Only commands: - /e flex - /e backflip - /e free .. and more! Check the comms server for the full log! A joke game where you fight off magically-spawning hordes of zombies and sigmas and aliens.. With a absurd arsenal! Craft and obtain the worst (or best!) weapons for fighting off armies of who-knows-what! Explore and find random stuff on the very small map! Become the sweatiest player ever and steal off people in publics! Art credits: @Tangler45 : Game Icon
Last updated by the developer 8 Aug 2026, 13:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:31 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.