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My Little Pony RP

My Little Pony RP

A Roblox experience owned by Outright Games..

RoleplayENMy Little PonyRole PlayMinigame

My Little Pony RP is a roleplay experience created on 2024-03-12. It has accumulated 58,272,525 lifetime visits and 1,696,335 favorites. Currently, 694 users are playing. The experience maintains an 80% like percentage. The description highlights a racetrack minigame in Maretime Bay and hourly world events.

Description (written by the developer; not a statement by this register)

New adventures unfold in the newly expanded Maretime Bay! The magical racetrack minigame brings a fresh course every single round with new twists, turns and playful obstacles that keep every race exciting and full of surprises! At the racetrack you can compete with Everypony in vehicles, on skates and even in the hot air balloons! Will you be crowned the fastest pony in town? ADDED: 🏁 Racetrack Minigame in Maretime Bay! 🌠 Hourly Crystal Shower World Event on 00:00 minute mark! 🌈 Alicorn Selection at 00:30 minute mark 🦋 Active Codes: SHERIF, POLICE, LAW, STUDENT, BADGE, HEARTSDAY, CRYSTAL500 MY LITTLE PONY and HASBRO and all related trademarks and logos are trademarks of Hasbro, Inc. © 2024 Hasbro. All Rights Reserved. Used with Permission. Published by Outright Games Limited. Developed by Simple Magic Limited MLP, Adventure, Friendship, Role Play, Collect, Magic Powers, Unicorn, Rainbow, Fun, Cartoon

Last updated by the developer 15 Oct 2026, 17:03 UTC.

195
playing (measured 3 Nov 2026, 08:50 UTC)
62,095,176
lifetime visits
80%
liked (17,284 👍 / 4,393 👎)
1,797,270
favourites (28.9 per 1k visits)
12 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

111654382.519513 October 20263 November 2026
500 measurements spanning 21 days, net -190. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 30–735 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
3 Nov 2026, 08:50195-7
3 Nov 2026, 07:50202+26
3 Nov 2026, 06:50176-19
3 Nov 2026, 05:50195-11
3 Nov 2026, 04:50206-23
3 Nov 2026, 03:50229-18
3 Nov 2026, 02:50247-45
3 Nov 2026, 01:50292-28
3 Nov 2026, 00:50320-6
2 Nov 2026, 23:50326-41
2 Nov 2026, 22:50367+5
2 Nov 2026, 21:50362-3
2 Nov 2026, 20:50365+32
2 Nov 2026, 19:50333-114
2 Nov 2026, 18:50447-39
2 Nov 2026, 17:50486+6
2 Nov 2026, 16:50480+24
2 Nov 2026, 15:50456+25
2 Nov 2026, 14:50431+13
2 Nov 2026, 13:50418first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Multiplier
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Bridlewood! · welcome14,788,343 · 76.2% win
Pegasus Magic · other5,476,568 · 31.0% win
Became a Home Owner in Zephyr Heights · progression2,431,433 · 17.5% win
Nightmare Night 2025 · other1,139,875 · 0.00% win
Winter Wishday 2025! · other1,092,826 · 0.00% win
Unicorn Magic · other853,552 · 2.6% win
Earth Pony Magic · other523,137 · 1.8% win
Be an Alicorn · other327,573 · 3.8% win
Collect Unity Crystals · collection324,127 · 2.2% win
Legendary Companion · collection286,076 · 5.5% win
Enjoyed Every Ride · other218,632 · 4.5% win
Decorated the Wishing Tree · other204,701 · 0.00% win
Saved Bridlewood! · progression149,583 · 1.1% win
Found The Golden Pumpkin · collection85,307 · 0.00% win
Heart Crystals Collector · collection82,914 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8021 August 20263 November 2026
1760 measurements spanning 73 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1760
Measured (UTC)% likedChange
3 Nov 2026, 08:5080no change
3 Nov 2026, 07:5080no change
3 Nov 2026, 06:5080no change
3 Nov 2026, 05:5080no change
3 Nov 2026, 04:5080no change
3 Nov 2026, 03:5080no change
3 Nov 2026, 02:5080no change
3 Nov 2026, 01:5080no change
3 Nov 2026, 00:5080no change
2 Nov 2026, 23:5080no change
2 Nov 2026, 22:5080no change
2 Nov 2026, 21:5080no change
2 Nov 2026, 20:5080no change
2 Nov 2026, 19:5080no change
2 Nov 2026, 18:5080no change
2 Nov 2026, 17:5080no change
2 Nov 2026, 16:5080no change
2 Nov 2026, 15:5080no change
2 Nov 2026, 14:5080no change
2 Nov 2026, 13:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

my-little-pony.fandom.com79 active editors · 2,277,248 edits
3,648 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.