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[DESCRIPTION] Rarity Simulator: Legacy

[DESCRIPTION] Rarity Simulator: Legacy

A Roblox experience owned by Prism Production.

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Description (written by the developer; not a statement by this register)

New Game: https://www.roblox.com/games/17120151435/UPDATE-1-Rarity-Simulator Welcome to Rarity Simulator!🍀 Join the Group for x1.5 Luck Ingame!🍀 Credits: WaterGotLazy - Building & Design GameFlame232 - Scripting Hajoca - Ideas & Balancing

Last updated by the developer 6 May 2024, 08:22 UTC.

0
playing (measured 11 Aug 2026, 05:16 UTC)
70,174
lifetime visits
76%
liked (393 👍 / 122 👎)
450
favourites (6.4 per 1k visits)
12 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Gamepasses
2,799 R$
Elite
899 R$
x2 Rune Speed
599 R$
x2 Tokens
499 R$
VIP
399 R$
+2 Rune Bulk
299 R$
x2 Rune Luck
299 R$
x3 Rarity Luck
199 R$
x3 Rarity Bulk
199 R$
Auto Rarity
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Ascension! · progression0 · 0.00% win
First Reincarnation! · progression0 · 0.00% win
Welcome! · welcome0 · 0.00% win
First Prestige! · progression0 · 0.00% win
First Rebirth! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.