Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Cart Ride Into Hazbin Hotel!

Cart Ride Into Hazbin Hotel!

A Roblox experience owned by ShiGa Studios.

RoleplayENHazbin HotelCart RideAnimation IP

Cart Ride Into Hazbin Hotel! is a roleplay experience created on 2024-03-13. The game has recorded 1,091,555 lifetime visits and 2,807 favorites. Currently, 8 players are active. The title holds a 69% like percentage. Credits are attributed to Rdite, igoro0307, xLegox, and iiZixel for original tracks and fixes.

Description (written by the developer; not a statement by this register)

Ride into Hazbin Hotel! Credits: original track by Rdite, and replica used made by igoro0307. Also credits to xLegox for the original cart ride and iiZixel for fixing it. hastags and key words: hazbin, hazbin hotel, hazbinhotel, angel, demon, charlie, charlie morningstar, husk, husker, vivziepop, spindlehorse, animation, cart ride, cart

Last updated by the developer 10 Aug 2026, 22:59 UTC.

8
playing (measured 12 Aug 2026, 05:32 UTC)
1,091,555
lifetime visits
69%
liked (1,239 👍 / 555 👎)
2,826
favourites (2.6 per 1k visits)
13 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:321first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Gamepass
299 R$
Rainbow Carpet Gamepass
225 R$
Boombox Gamepass
99 R$
Speed Coil
49 R$
Gravity Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined the Hazbin Hotel! · welcome270,972 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:5169no change
14 Aug 2026, 14:5069first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.