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McDonald's Land Tycoon

McDonald's Land Tycoon

A Roblox experience owned by McDonald's Latam.

TycoonENMcDonald's IPRestaurant ManagementTycoon

McDonald's Land Tycoon is a Roblox experience created on 2024-03-13. It has recorded 1,412,396 lifetime visits and 5,834 favorites. The game holds a 63% like percentage. Currently, zero users are playing. No specific genre is assigned in the data.

Description (written by the developer; not a statement by this register)

Welcome to McDonald´s LAND Tycoon! 🍟 The official game of your favourite restaurant it´s here. Cook, create and have fun managing your own McDonald's. Take orders, prepare combos and make home deliveries to your customers' homes... ⭐ Get daily redwards. 🦺 Unlock exclusive clothes. 🎁 Earn emblems with IRL benefits. 💾 Save your progress automatically. 🍔 Customise, decorate and level up your McDonald´s. 👍 Like us for new updates!

Last updated by the developer 12 Aug 2026, 12:42 UTC.

0
playing (measured 18 Aug 2026, 11:07 UTC)
1,412,396
lifetime visits
63%
liked (1,093 👍 / 632 👎)
5,828
favourites (4.1 per 1k visits)
13 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 11:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Restaurant Manager - I · welcome421,453 · 100.0% win
Experienced Chef - I · progression41,449 · 0.00% win
Sales Leader - I · progression37,622 · 0.00% win
Great Restaurant - I · progression11,987 · 0.00% win
Experienced Chef - II · progression11,144 · 0.00% win
Fashion Icon - I · other8,504 · 0.00% win
Sales Leader - II · other7,033 · 0.00% win
Experienced Chef - III · progression4,903 · 0.00% win
Great Restaurant - II · progression4,671 · 0.00% win
#1 of delivery - I · welcome4,014 · 0.00% win
Fashion Icon - II · other1,766 · 0.00% win
Sales Leader - III · other1,104 · 0.00% win
Great Restaurant - III · other954 · 0.00% win
Experienced Chef - IV · progression903 · 0.00% win
Fashion Icon - III · other558 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6318 August 2026 — 63 % liked7 September 2026 — 63 % liked27 September 2026 — 63 % liked18 August 202627 September 2026
3 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 11:1663no change
7 Sept 2026, 11:0863no change
18 Aug 2026, 11:0863first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.