Milk Tea Tower! (Boba Tower)
A Roblox experience owned by Raon.
ObbyENaestheticno checkpointsmilk tea theme
Milk Tea Tower! (Boba Tower) is an obby experience created on 2024-03-15. It has recorded 5,530,628 lifetime visits and 316,110 favorites. The game holds an 82% like percentage. Currently, zero users are playing. The description notes it is a tower with no checkpoints.
Description (written by the developer; not a statement by this register)
welcome to milk tea tower!! Thanks for playing! - join group for updates!! ------------------------------------------------------------- 이 아름다운 타워를 플레이하고 편안한 밀크티를 즐겨보세요 play this aesthetic tower and enjoy a relaxing milk tea like an obby but is a tower with no checkpoints, like tower of hell. ------------------------------------------------------------- 👍 like and ⭐ favorite if you like the game!! thank you so much for your support!! tags (ignore): Boba Milk Tower, Chocolate Tower, Bubble Milk Tea Tower, Cake Tower, Tower of Hell, Tower Coffee, Choko Tower, Tower Strawberry Milk, Tower Banana, Tower Pastel, tower nutella, Tower Easy, Fun, Oreo, Ice Cream Tower, Vanilla, Rainbow Tower, easy to hard tower, sanrio, melody, obby, tower, parkour, sanrio tower, obby, stage, adventure, new, obby, stage tower, sanrio tower, sanrio stage tower, stage, 타워, 스테이지, 스테이지 타워, 산리오, 산리오 스테이지, 산리오 스테이지 타워, El Gato Tower.
Last updated by the developer 17 Jul 2025, 19:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.