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[UPD] NOBU~信~ Battle a True Hero

[UPD] NOBU~信~ Battle a True Hero

A Roblox experience owned by Yoshimoto x GeekOut x NextReality.

AdventureENboss fightco-opfantasy

[UPD] NOBU~信~ Battle a True Hero is an adventure experience created on 2024-03-15. The game has recorded 1,650,202 lifetime visits and 6,077 favorites. Currently, zero users are playing. The title holds an 87% like percentage. Players engage with boss mechanics involving character Nobu, utilizing upgrades and combat controls to defeat the target.

Description (written by the developer; not a statement by this register)

🎉UPDATE🎉 ⭐️OMEGA NOBU mode is added - Defeat Nobu quickly and he'll turn golden & move even faster! ⭐️New Maps ⭐️New Auras NOBU ~ 信 ~ The great hero Nobu has come to destroy our castle! We must stop him in any way possible! Don't worry, he may be the size of a building, but we can take him if we work together! 😈 Defeat Nobu with powerful magic or slash him to bits with crazy weapons! Collect upgrades around the map to grow stronger and take the powerful Nobu down! 😤 Q or SHIFT to dash | R to target Nobu | CTRL to Shiftlock 👍 If you beat Nobu give us a like! 💗 If you moved faster than you could see give us a favorite!

Last updated by the developer 16 Apr 2026, 20:30 UTC.

0
playing (measured 11 Aug 2026, 04:05 UTC)
1,650,202
lifetime visits
87%
liked (1,909 👍 / 296 👎)
6,075
favourites (3.7 per 1k visits)
15 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pro Warrior Skillpass
159 R$
Pro Sorcerer Skillpass
159 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Nobu · welcome866,246 · 100.0% win
Defeat Nobu 1 Time · progression338,828 · 69.7% win
Nobu Alpha Player · other158,487 · 0.00% win
Insane Battle · other101,414 · 15.2% win
Warrior Level 10 · progression71,732 · 6.1% win
Defeat Nobu 5 Times · progression68,206 · 3.0% win
Sorcerer Level 10 · progression53,381 · 3.0% win
Defeat Nobu 10 Times · progression23,626 · 0.00% win
Overkill 5 · other20,656 · 0.00% win
Warrior Level 20 · progression13,174 · 6.1% win
Sorcerer Level 20 · progression7,877 · 0.00% win
Defeat Nobu 25 Times · progression3,256 · 0.00% win
Warrior Level 30 · progression1,883 · 0.00% win
Sorcerer Level 30 · progression1,022 · 0.00% win
Defeat Nobu 50 Times · progression523 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:2187no change
14 Aug 2026, 11:2187first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.