Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[Community Testing] Darkstone Saga

[Community Testing] Darkstone Saga

A Roblox experience owned by Highest Point.

AdventureENroguelikedungeon crawlerdemo

Description (written by the developer; not a statement by this register)

Darkstone Saga is an rogue-like game where you explore vast dungeons, fight powerful enemies and become stronger the more stuff you find in the dungeon. In this game you refresh every time you leave the dungeon but don't fret because you keep the same weapon you go in with the further stage you make it to the better the rewards you get so don't be afraid of being refreshed because it the main mechanic of the game. (As of right now there is only combat against the npc's once you finish beating the npcs simply go back the way you entered and leave the dungeon to claim exp and money) Platforms: PC, Mobile Controls E - Equip Right Click - Attack Press F - Parry Hold F - Block Shift - Shift Lock Ctrl - Run (You can toggle run) 1 - Skill 1 (N/A) 2 - Skill 2 (N/A) Please keep in mind this is a Demo.

Last updated by the developer 19 Jul 2026, 01:57 UTC.

0
playing (measured 15 Aug 2026, 18:38 UTC)
2,276
lifetime visits
75%
liked (6 👍 / 2 👎)
15
favourites (6.6 per 1k visits)
15 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 18:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Slot 5
350 R$
Slot 4
300 R$
Slot 3
250 R$
Slot 2
200 R$
Slot 1
150 R$
Skip
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Competitor Badge · other578 · 0.00% win
Adventure Badge14 · 0.00% win
Adept Adventurer · progression2 · 0.00% win
Warned · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.