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YOUNG-HEE DOLL'S PRISON RUN! (OBBY)

YOUNG-HEE DOLL'S PRISON RUN! (OBBY)

A Roblox experience owned by Besereal Studio.

ObbyENSquid GameObbySurvival

YOUNG-HEE DOLL'S PRISON RUN! (OBBY) is an obby experience created on 2024-03-16. The game has accumulated 2,546,317 lifetime visits and 528,729 favorites. Currently, zero players are active. The title holds a 45% like percentage. No additional metrics are provided in the source data.

Description (written by the developer; not a statement by this register)

🦑SQUID GAME 3 PRISON RUN! (OBBY)🦑 👍 UPDATE AT 100 LIKES 🧩Join the Group https://www.roblox.com/groups/34007305/Besereal-Studio#!/about 📦If you enjoy the game please leave a like and favorite Thanks :DD💟 🎬Tags (Ignore): Squid game 3, Survival, Squid game survival game, squid game, Squid Game, survive, Mingle, Pentathlon, obby, RP, Find The, Roleplay, Marbles, Red Light, Green Light

Last updated by the developer 13 Jul 2026, 23:23 UTC.

0
playing (measured 10 Aug 2026, 19:45 UTC)
2,546,317
lifetime visits
45%
liked (97 👍 / 118 👎)
528,725
favourites (207.6 per 1k visits)
16 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultimate Bundle
1,500 R$
Vip
500 R$
Rainbow Magic Carpet
399 R$
God Blaster
350 R$
Telekinesis
300 R$
God Mode
300 R$
Taser
300 R$
Jet Pack
250 R$
Grapple Gun
200 R$
Gravity Cola
200 R$
Speed Cola
100 R$
Gravity Coil
99 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,777,941 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.