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Disaster Rush! [BIG UPDATE!]

Disaster Rush! [BIG UPDATE!]

A Roblox experience owned by Grand Works.

SurvivalENnatural disastersobbysurvival

Description (written by the developer; not a statement by this register)

🌪️Survive The incoming Natural Disasters! 🏃‍♀️🌋Race Through an obby while Natural Disasters try to take you down! 🧟Survive the Zombies until time runs out! 🌊Survive in a raft from the sharks that lie below... (NEW) FREE PRIVATE SERVERS! [This game is new!, many updates on the way!] [UPDATE!] -3 new natural disasters! -Many glitches fixed! -2 New Disaster Survival Maps! -2 New Boats to unlock! -Many Reworks and Rebalances! current disasters: -Hurricane [NEW!] -Sand Storm [NEW!] -Acid Rain [NEW!] -Lightning -Flood [Disaster Survival Only] -Landslide -Volcano -Tornado -Tsunami -Blizzard -Earthquake -Asteroid's -Black Hole [Rare Spawn] Tags: Disaster Rush, Disasters, Natural Disaster, Obby, Survival, Grand Works, New, Up and coming

Last updated by the developer 8 Mar 2026, 12:00 UTC.

0
playing (measured 11 Aug 2026, 21:08 UTC)
2,085
lifetime visits
73%
liked (30 👍 / 11 👎)
26
favourites (12.5 per 1k visits)
17 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation - 10,000
10,000 R$
DOUBLE WINS!
300 R$
Donation - 100
100 R$
Donation - 50
50 R$
Donation - 25
25 R$
Donation - 10
10 R$
Donation - 5
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Dark Castle · collection43 · 0.00% win
Early Supporter · other18 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.