Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[ EVENT ] Celestial Cultivation

[ EVENT ] Celestial Cultivation

A Roblox experience owned by Celestial Cultivation.

SimulatorENcultivationleaderboardmeditation

Description (written by the developer; not a statement by this register)

THIS GAME IS REALLY NEW ! QI BOOST & X2 JADE EVENT ! THANKS FOR 20K VISITS IT MEANS A LOT TO ME ! Collect Qi and breakthrough the realms, become strong and surpass everyone in the leaderboard ! [ UPDATE 1.4 ] - Added Realms - Fixed bugs [ KEYBINDS ] C = Meditate B = Breakthrough Shutdown = Update ------------------------------------------- Join the Server in social links below

Last updated by the developer 2 Jan 2026, 10:07 UTC.

0
playing (measured 11 Aug 2026, 14:06 UTC)
58,600
lifetime visits
72%
liked (349 👍 / 137 👎)
740
favourites (12.6 per 1k visits)
17 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Quest Reward 🐉
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pre-Alpha Tester · other23,624 · 0.00% win
The dev is in your server ! · other65 · 0.00% win
No way the admin is in your server?!! · other13 · 0.00% win
100 APTITUDES · collection4 · 0.00% win
Celestial 🌠 · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.