[🍁] Eat World Simulator
A Roblox experience owned by for the buckets.
SimulatorENsimulatorgrowth mechanicpet collection
[🍁] Eat World Simulator is a simulator experience created on 2024-03-18. It has accumulated 9,992,421 lifetime visits and 630,580 favorites. The game holds a 91% like percentage. Currently, zero users are playing. The description highlights mechanics involving growing by eating, hatching pets, and unlocking new worlds. Updates occur every Saturday.
Description (written by the developer; not a statement by this register)
Welcome to Eat World Simulator! 🎉 UPDATES EVERY SATURDAY 😋 Grow Bigger By Eating -> 🐾 Hatch Pets To Eat More -> 🌍 Get Strong and Unlock New Worlds ⭐ IF YOU LAG - USE FREE VIP SERVERS ⭐ 💖 Join Our Group for Exclusive Codes 💖
Last updated by the developer 12 Sept 2025, 14:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 20:21 | 91 | no change |
| 13 Aug 2026, 20:19 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.