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SL PRISON

SL PRISON

A Roblox experience owned by SL Prison.

RoleplayENprisonteam-based combatroblox classic inspiration

SL PRISON is a roleplay experience created on March 18, 2024. The game has accumulated 7,138,669 lifetime visits and 17,099 favorites. It currently holds a 60% like percentage. The experience is inspired by the classic "Prison Life" game. It features gameplay centered on unlocking weapons and vehicles to overcome an opposing team. The project is developed by Antantata12345678 and tresmil.

Description (written by the developer; not a statement by this register)

🛠️⚠️THIS GAME IS IN WIP ⚠️🛠️ 🔹🔸🔹🔸🔹🔸🔹🔸🔹🔸 ! Welcome to SL PRISON ! 🔸🔹🔸🔹🔸🔹🔸🔹🔸🔹 Inspired by the Classic "Prison Life" by Aesthetical. In this game, your goal is to unlock new weapons and vehicles to overcome the enemy team < Made by Antantata12345678 and tresmil >

Last updated by the developer 5 Aug 2026, 19:35 UTC.

0
playing (measured 10 Aug 2026, 19:53 UTC)
7,138,669
lifetime visits
60%
liked (5,583 👍 / 3,688 👎)
17,098
favourites (2.4 per 1k visits)
18 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

In game Headless
500 R$
SWAT Unlimited Access
220 R$
MAFIA Unlimited Access
180 R$
Rainbow Tracers
120 R$
Custom Tracer Colors
100 R$
400 Slots Toolbank
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Prison! · welcome1,174,308 · 38.5% win
10 Kills · other183,855 · 0.00% win
Halloween! · other72,965 · 0.00% win
100 Kills · progression36,962 · 7.7% win
1k Kills · progression2,988 · 0.00% win
Defeated The Halloween Spirit! · progression1,703 · 0.00% win
Ghost car · other1,421 · 0.00% win
HUMVEEEEEEEEEE · other1,126 · 0.00% win
10K Kills · progression85 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6013 August 2026 — 60 % liked23 August 2026 — 60 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:4760no change
13 Aug 2026, 22:4660first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

sl-prison.fandom.com1 active editors · 884 edits
62 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.