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majima world

majima world

A Roblox experience owned by MAJIMA 建設.

RoleplayENYakuzaMajimaIP-based

Description (written by the developer; not a statement by this register)

welcome to majima world

Last updated by the developer 18 Jul 2026, 12:19 UTC.

0
playing (measured 13 Aug 2026, 05:52 UTC)
5,298
lifetime visits
96%
liked (128 👍 / 6 👎)
158
favourites (29.8 per 1k visits)
18 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 05:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

riche
500 R$
donation
100 R$
?
35 R$
1
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

arrival · welcome1,175 · 100.0% win
the moxer · progression87 · 0.00% win
what a nice view · other82 · 0.00% win
YOU GOT TO THE TOP! · progression32 · 0.00% win
the jimer · progression28 · 0.00% win
the jima · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9617 August 2026 — 96 % liked6 September 2026 — 96 % liked16 September 2026 — 96 % liked27 September 2026 — 96 % liked17 October 2026 — 96 % liked27 October 2026 — 96 % liked17 August 202627 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 00:3896no change
17 Oct 2026, 00:3796no change
27 Sept 2026, 00:3496no change
16 Sept 2026, 21:5496no change
6 Sept 2026, 21:5396no change
17 Aug 2026, 21:3796first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.