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Crystal Abyss

Crystal Abyss

A Roblox experience owned by Zenith Workshop.

MinigamesENminingcraftingrarity

Crystal Abyss is a minigames experience created on 2024-03-18. The game has accumulated 598,998 lifetime visits and 4,759 favorites. Currently, 4 players are active. The title holds an 84% like percentage. It features mining mechanics with rare ores and craftable equipment.

Description (written by the developer; not a statement by this register)

✨Crystal Abyss ✨ is a mining game about finding rare and mesmerizing ores, ranging from one in 25 to chances in hundreds of millions. Craft cool-looking pickaxes and gear to help you on your journey through the depths of the abyss! 👀 Will you be the first to find the rarest ore? 👀 Features: 🏆 Leaderboards ✨ Incredibly rare ores 🔨 Craftable & Upgradable Equipment 🌈 Vibrant & atmospheric cave biomes Premium benefits: ⛏ Free premium pickaxe skin

Last updated by the developer 31 Jul 2026, 19:26 UTC.

4
playing (measured 11 Aug 2026, 02:00 UTC)
598,998
lifetime visits
84%
liked (2,003 👍 / 384 👎)
4,785
favourites (8.0 per 1k visits)
18 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:002first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Bank
499 R$
Black Hole Backpack
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Common · other120,605 · 79.7% win
Uncommon79,896 · 23.3% win
Beginner Miner · welcome53,088 · 35.5% win
Rare · other38,912 · 10.1% win
Epic · other32,685 · 7.2% win
Novice Miner · progression29,315 · 6.7% win
Apprentice Miner · progression20,859 · 3.4% win
Christmas · other17,049 · 0.00% win
Journeyman Miner · progression10,278 · 1.9% win
Ancient · other9,771 · 2.3% win
Miner · other7,552 · 1.4% win
Mythic · other5,242 · 1.8% win
Proficient Miner · progression4,186 · 0.90% win
Arcane · other3,482 · 0.50% win
Skilled Miner · other2,362 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:4684no change
14 Aug 2026, 19:3784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.