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Car Dash

Car Dash

A Roblox experience owned by SmartGame.

RacingENdrivingcolor matchingreward codes

Car Dash is a racing experience created on March 19, 2024. The game has accumulated 12,558,427 lifetime visits and 8,612 favorites. It maintains an 83% like percentage. Currently, zero users are playing. The description mentions codes for rewards and driving mechanics.

Description (written by the developer; not a statement by this register)

🔥 Use code "like1000" and LIKE the game for free reward!!! 👍 NEW CODE releases once the game gets 5000 LIKES!!! 🎁 Special code: "dash2024" Own a car you love. Drive as fast as possible to the correct color area. Remember to be cool...

Last updated by the developer 28 Feb 2025, 06:47 UTC.

0
playing (measured 10 Aug 2026, 16:07 UTC)
12,558,427
lifetime visits
83%
liked (4,629 👍 / 950 👎)
8,607
favourites (0.7 per 1k visits)
19 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:070first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

8313 August 2026 — 83 % liked2 September 2026 — 83 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:5183no change
13 Aug 2026, 18:4983first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.