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Last Night

Last Night

A Roblox experience owned by The Darkness Foundation.

ShooterENFPSHorrorSurvival

Last Night is a shooter experience created on 2024-03-19. It has accumulated 8,825,596 lifetime visits and holds 53,284 favorites. Currently, three users are playing. The experience maintains a 94% like percentage. It is categorized under the shooter genre and supports multiple platforms including PC, mobile, tablet, and console.

Description (written by the developer; not a statement by this register)

Can you survive until dawn? CONTROLS: Fire - Left Click / R2 Aim - Right Click / L2 Reload - R / ButtonY Sprint - Shift / L3 Inspect - F / ButtonB Show Mouse Cursor - T Available on PC, Mobile, Tablet, Console Tags: FPS, Horror, Survival, Shooting, Multiplayer

Last updated by the developer 9 Apr 2026, 13:58 UTC.

3
playing (measured 10 Aug 2026, 15:08 UTC)
8,825,596
lifetime visits
94%
liked (49,187 👍 / 2,965 👎)
53,253
favourites (6.0 per 1k visits)
19 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Minigun
999 R$
HDR
499 R$
JAK-12
499 R$
Fennec
99 R$
.50Gs
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Dark Lair · other189,664 · 19.0% win
Survivor · other140,225 · 0.00% win
Night Runner16,491 · 0.00% win
Dark Hunter · other4,589 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:0994no change
23 Aug 2026, 21:0894no change
13 Aug 2026, 21:0794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.