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+1 Speed Every Second

+1 Speed Every Second

A Roblox experience owned by Capestar.

ObbyENObbyIdlePets

Description (written by the developer; not a statement by this register)

👋 Welcome to +1 Speed Every Second! 🐰 Every Second That Passes By You Get +1 Speed! 🗼 Complete The Obbies! 🏆 Get Wins And Hatch Pets! 🌟 Favorite and Like the game if you enjoyed and want more updates 😎Join the Group for extra rewards, benefits and more updates https://www.roblox.com/groups/34030839/Capestar 👍Invite your Friends and Get a Boost! ⭐Premium Players Get A +15% Boost! ❗ New Stages Coming Soon ❕ Tags: Race, Jump, Parkour, Fast, Ragdoll, Rainbow, Colorful, Obby, Speed, Every Second, Fun, Pets, Super, Idle, Platformer, Every Second Get +1 Jump Power, +1, Bike, Win, Fly, Clicker, Obstacle Course, Idle, +1 Speed Every Second, Get Speed Every Second, Trail, Bike Obby

Last updated by the developer 24 Mar 2025, 01:41 UTC.

0
playing (measured 10 Aug 2026, 15:46 UTC)
351,543
lifetime visits
95%
liked (1,350 👍 / 71 👎)
66,677
favourites (189.7 per 1k visits)
19 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Wins
249 R$
x2 Speed
249 R$
+4 Pet Equip
199 R$
VIP
149 R$
Triple Egg Hatch
99 R$
+100 Pet Storage
59 R$
Auto Hatch
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome246,702 · 0.00% win
Zone 2 · progression26,368 · 100.0% win
Zone 3 · progression11,988 · 0.00% win
Zone 4 · progression4,549 · 0.00% win
Zone 5 (Coming Soon) · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.