Worlds Hardest Obby [Update Soon}
A Roblox experience owned by Obby Development Studios.
ObbyENhardcore difficultyparkourcustom items
Worlds Hardest Obby [Update Soon] is an obby experience created on 2018-02-25. It has accumulated 1,026,475 lifetime visits and 3,170 favorites. Currently, zero users are playing. The game holds a 38% like percentage. The description notes that the game features a store for Robux purchases and advises players against disliking the game due to its difficulty.
Description (written by the developer; not a statement by this register)
Welcome to Worlds Hardest Obby Spend your robux in the store to help your self out in the obby! If you are enjoying the game, leave a like and favorite. Join the roblox group: https://www.roblox.com/My/Groups.aspx?gid=3910432 If you rage quit on this game because it's difficult to do, please do not dislike the game. every stage is possible, I tried them out my self. Gravity coil is recommended if you are about to throw your pc out the window. We are not adding skip stage option because the game it's self is to challenge yourself and overcome this obby. Unless you message me a skip stage SCRIPT and it works, you will be ranked as contributor. This game is fully released. Updates- Gravity coil is buffed 0.3 jump gravity. Save system is being worked on (if you can beat it without it, you are truly skilled.) speed coil is boosted 0.3 speed so it is worth. Known bugs- If you have any further questions Message Zicrophy [Follow to message]
Last updated by the developer 21 Apr 2021, 17:02 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 08:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.