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[🔮UPD] Knight Save Princess Simulator

[🔮UPD] Knight Save Princess Simulator

A Roblox experience owned by Lancer Legion Studio.

SimulatorENknightpet collectionrebirth mechanic

Knight Save Princess Simulator is a Roblox experience in the simulator genre, created on March 20, 2024. The game has accumulated 6,431,087 lifetime visits and 342,857 favorites. It maintains a 94% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

Welcome to Knight Save Princess Simulator! Weekly updates! How to play: 🏇 Exercise to become stronger 👿 Defeat enemies on the road and unlock the next world ⭐ Rebirth to make your body bigger 🐶 Hatch eggs and find secret pets 🗺️ Explore new worlds and new adventures PREMIUM PLAYERS GET +20% POWER 🚀 Release code: NEW,LIKE300,LIKE3000,LIKE5000 ❤️ Like the game for more codes and updates 🎁 Join the group for more rewards Tags: simulator,horse,race,clicker,DonQuixote,muscles,pets,fight,knight,speed,adventure,pets

Last updated by the developer 24 Feb 2026, 03:36 UTC.

0
playing (measured 10 Aug 2026, 15:19 UTC)
6,431,087
lifetime visits
94%
liked (27,152 👍 / 1,621 👎)
342,778
favourites (53.3 per 1k visits)
20 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Luck
1,299 R$
+3 Equip
499 R$
OP Click
499 R$
Double Wins
399 R$
Triple Egg Open
379 R$
VIP
349 R$
Easy Craft
299 R$
Fast Hatch
249 R$
Double Giant Token
249 R$
Double Power
249 R$
Double Gems
199 R$
Auto Open Crate
169 R$
Super Luck
149 R$
+200 Inventory
99 R$
Auto Rebirth
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,805,950 · 0.00% win
Castle · other704,198 · 0.00% win
Volcano · other41,493 · 0.00% win
Atlantis · other2,837 · 0.00% win
Erebor · other786 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:3394no change
23 Aug 2026, 23:3294no change
13 Aug 2026, 23:3194first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.