[Update] Westport City π RP
A Roblox experience owned by Sling City RP.
RoleplayENcity lifereal estatesocial hangout
[Update] Westport City π RP is a roleplay experience created on March 20, 2024. The game has recorded 6,338,986 lifetime visits and holds 2,583 favorites. Currently, zero users are playing. The title maintains a 36% like percentage. Recent updates in February and March 2025 introduced features such as a cell phone interface, private messaging, and a real estate system.
Description (written by the developer; not a statement by this register)
βοΈ Welcome to Westport City, the best place to hang out, relax & meet new people! π Roleplay with a variety of free items, from mansions, to super cars and other roleplay tools! π‘ Own your dream house! π Drive fancy vehicles! π Customize your avatar with your favorite items! ποΈ Roleplay and immerse yourself in a tropical island! NEW UPDATE: FEB 2025 π± Cell Phone Interface π¬ Private Messaging App π Real Estate System NEW UPDATE: MAR 2025 πΊοΈ New Map Layout ποΈ Message the Mayor and Ask about Location, Apps, Things to Do, what to Roleplay π Click the Follow button to be notified when we release an update! Tags: Hangout, Dream, Life, Club, Metro, Topia, Avenue, Fun, Happy, Adopt, Raise, Baby, Daycare, Family, SCP, Social, Friends, Avatar, Editor, Clothing, Mall
Last updated by the developer 11 Jul 2026, 21:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 14:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.