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Jeanne's Rapid Transit Authority

Jeanne's Rapid Transit Authority

A Roblox experience owned by Jeanne's Municipal Transportation Agency.

SimulatorENtrain simulatorBARTSan Francisco

Jeanne's Rapid Transit Authority is a simulator experience created on 2024-03-21. It has recorded 1,511,135 lifetime visits and 8,722 favorites. The current like percentage stands at 61 percent. Zero users are playing now. The game focuses on train simulation within the San Francisco Bay Area, specifically featuring the BART system.

Description (written by the developer; not a statement by this register)

🚂 Jeanne's Rapid Transit Authority: Heavy Rail, or more commonly referred to as, jRTA, is a train simulator primarily based in the San Francisco Bay Area, featuring the system, Bay Area Rapid Transit (BART). ⚠️ This game is in BETA ACCESS. This game is not complete and some bugs and issues are to be expected. 🧑‍🤝‍🧑 Join the communications server below for sneak peeks, updates, and announcements! 📣 Welcome to Version 0.3.0! Please report any suggestions or bugs in our communications server. Do not use the creator's channel as a way to report suggestions/bugs, you will be ignored, and blocked from the channel. jRTA features the following: - 🚆 Realistic Heavy Rail Models, Operations, and Physics - 🕹️ Realistic Train Operator Consoles/Cabins - 🛤️ 3 trainsets: Fleet of the Future, Concept Fleet of the Future, and Legacy Fleet - 🚉 17 subway stations, with plans for 35 additional stations.

Last updated by the developer 26 Apr 2026, 14:58 UTC.

0
playing (measured 11 Aug 2026, 01:31 UTC)
1,511,135
lifetime visits
61%
liked (1,797 👍 / 1,125 👎)
8,796
favourites (5.8 per 1k visits)
21 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Automatic Train Control
400 R$
Legacy Fleet
250 R$
Concept Cars - FoTF
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6114 August 2026 — 61 % liked24 August 2026 — 61 % liked3 September 2026 — 61 % liked13 September 2026 — 61 % liked23 September 2026 — 61 % liked3 October 2026 — 61 % liked13 October 2026 — 61 % liked23 October 2026 — 61 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 14:4961no change
13 Oct 2026, 14:4861no change
3 Oct 2026, 14:4861no change
23 Sept 2026, 14:4761no change
13 Sept 2026, 14:3261no change
3 Sept 2026, 14:3161no change
24 Aug 2026, 12:0861no change
14 Aug 2026, 12:0761first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.