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PRCE LABS

PRCE LABS

A Roblox experience owned by P.R.C.E lab,s.

SimulatorENcore gamefacility simulationmeltdown prevention

Description (written by the developer; not a statement by this register)

WELCOME TO PRCE, THE UNDERWATER FACILLITY MAKE SURE TO LIKE IF YOU ENJOY THE EXPERIENCE, AND MORE EVENTS WILL BE ADDED IN FUTURE UPDATES Prevent the Core from exploding lots of features to play around with have fun! Tags: Core, Reactor Core, Core Game, UPC, prce, Meltdown, Freezedown, Explosion, Facility, Test, Startup, underwater, experiment, plasma. a core game, nuke, power plant, core game, explosion, ACG, nuclear, nuclear core, reactor, meltdown, events.

Last updated by the developer 23 Jun 2026, 03:45 UTC.

0
playing (measured 16 Aug 2026, 15:16 UTC)
6,787
lifetime visits
84%
liked (21 👍 / 4 👎)
16
favourites (2.4 per 1k visits)
21 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 15:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hybrid Coil
225 R$
Gravity Coil
110 R$
Speed Coil
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome569 · 0.00% win
Protector · progression181 · 0.00% win
startup · other161 · 0.00% win
Calibrate Controls · other107 · 0.00% win
Airlock · other50 · 0.00% win
meet an owner/developer · other35 · 0.00% win
??? · secret11 · 0.00% win
spring · secret3 · 0.00% win
null · other0 · 0.00% win
everlarity · other0 · 0.00% win
null · other0 · 0.00% win
singularity · other0 · 0.00% win
null · other0 · 0.00% win
null · other0 · 0.00% win
null · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.