Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
PIECE RNG [RPG SIMULATOR]

PIECE RNG [RPG SIMULATOR]

A Roblox experience owned by CL Production 2.

SimulatorENOne PieceRNGSimulator

PIECE RNG [RPG SIMULATOR] is a simulator experience created on 2024-03-21. It has recorded 3,247,818 lifetime visits and 22,252 favorites. The title holds a 96% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

🏰 Step into this realm and forge your own path to greatness! 👑 PREMIUM USERS HAVE A LUCKY BOOST 👍 75K likes, one in the new code will be released 🚀 USE THE CODE: 50KLIKES and AWAKENS and BATTLEPASS 🌟 Dive into an unparalleled RNG experience where you can engage in epic battles against formidable foes, enhance your skills, and ascend through levels as you quest for superior fruits. 🍎🍐🍊 Our game offers a dynamic and engaging gameplay that keeps you on the edge of your seat. ⚔️🛡️ 🕒 Daily Boosts: Monday Coins 💰 Tuesday EXP 📚 Wednesday Mastery 🏆 Thursday Drop 🎯 Friday Lucky 🍀 Saturday & Sunday Boost Weekend 🏖️ 🚀 We are proud to present a collection of 88 unique powers for players to discover and master. 🌟 Join us in this expansive world, intricately inspired by the beloved manga "One Piece." 🌊 Whether you're a seasoned gamer or a newcomer, Piece RNG promises a thrilling adventure and endless possibilities.

Last updated by the developer 26 Apr 2026, 12:08 UTC.

0
playing (measured 10 Aug 2026, 16:03 UTC)
3,247,818
lifetime visits
96%
liked (54,040 👍 / 2,523 👎)
22,240
favourites (6.8 per 1k visits)
21 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:031first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

More Duration
999 R$
Auto Quest
999 R$
Ultra Lucky!
699 R$
Hyper Luck!
499 R$
Mega Luck!
399 R$
More Equip Slot Plus!
199 R$
More Equip Slot!
199 R$
Super Luck!
199 R$
Fast Spin!
99 R$
Luck
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU PLAYED! · welcome1,093,856 · 100.0% win
OPEN BETA · welcome326,983 · 0.00% win
CLOSED BETA PLAYER · welcome150 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:1596no change
14 Aug 2026, 05:0896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.