Robloxian Odyssey ©
A Roblox experience owned by Thecousins Lamborghini.
RacingENracingstuntsgran_turismo
Robloxian Odyssey © is a racing experience created on 2024-03-22. The game has accumulated 521,994 lifetime visits and holds 68 favorites. It maintains a 62 percent like percentage. Currently, zero users are playing. The description notes the title is primarily a racing game composed of modified free models, with future updates planned for new vehicles and tasks.
Description (written by the developer; not a statement by this register)
thanks for the 80k visits!!!🥳🎉 ---‐---------------------------------------------------------------------------------------------------------- Robloxian Odyssey made by a professional (it's decent I promise) this game is mostly composed of modified free models, so credits to the people who made them👍 prtty much just a racing game but i'll add more stuff in the future. update log📜- Border crossing road (coming soon) New yellow convertible sport car🏎️ there are fun tasks that give you fast cars which do stunts too :))) (coming soon) certain gears r enabled so have fun with that👌 fun fact: this game is actually more based on "Gran Turismo 7" Credits to Groovydominoes52, Rockstar games and Polyphony Digital and the people who made the models :) Tags: F1, verstappen, GTA, blah blah blah blah blah blah blah blah thx for all the support guys :)
Last updated by the developer 26 Dec 2025, 09:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 01:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.