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Shadow [HORROR]

Shadow [HORROR]

A Roblox experience owned by Phenomenon Studio Dev.

HorrorENescape roommonster chaseabandoned office

Description (written by the developer; not a statement by this register)

【8/15/2024 - V 1.1 】 ・Bug Fixes ・New Lobby ・Gameplay Changes ・New Ui 【 About 】 Stuck in a abandoned office in the dead of night, you try and escape, but something feels off. You must avoid the monster and collect 5 notes to get the code to break free. Stay vigilant, your camera is your lifeline. This game can be difficult for new players, do not be upset if you don't beat it the first try. 【 Recommendations】 ⚠️ At least 60% graphics recommended 🤝 Joining with other players can be used to your advantage 🔋 Protect yourself by flashing your camera at the monster 🔋 Find batteries for your camera 🎧 Headphones recommended ❗ Join the group and community 🛠️ Game is still in early testing. Many things could change. Please report bugs. Tags: Horror, Night, Dark, Light, Scary, Midnight, Office, Shadows

Last updated by the developer 23 Apr 2026, 03:48 UTC.

0
playing (measured 17 Aug 2026, 11:20 UTC)
47,085
lifetime visits
61%
liked (46 👍 / 30 👎)
623
favourites (13.2 per 1k visits)
23 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 11:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Revieves
249 R$
Instant Camera
149 R$
Running
99 R$
Stronger Flashlight
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Secret Ending · secret1 · 0.00% win
Bad Ending · progression1 · 0.00% win
Good Ending · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.