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[๐Ÿ”ฅFREE] Find The Gumball 2

[๐Ÿ”ฅFREE] Find The Gumball 2

A Roblox experience owned by Troll Other Players.

AdventureENhidden objectcartoon IPexploration

[๐Ÿ”ฅFREE] Find The Gumball 2 is an adventure experience created on 2024-03-23. The game features 123 characters and 2 biomes. It has accumulated 3,005,859 lifetime visits and 13,230 favorites. Currently, 1 player is active. The experience holds a 96% like percentage.

Description (written by the developer; not a statement by this register)

๐Ÿ›‘ NEW BETTER VERSION BECAUSE THE OLD ONE IS LOST! ๐Ÿ›‘ ๐Ÿ‘ New update = 5000 Likes ๐ŸŽฎ How To Play: ๐Ÿ”Ž Explore the map to find all hidden characters ๐Ÿƒ Use double jump and sprint to make it easier ๐Ÿ† Find all characters to win! ๐Ÿ’ฐ JOIN OUR GROUP FOR FREE CHARACTER: https://www.roblox.com/groups/34039387/IShowSpeed-Productions ๐Ÿงโ€โ™‚๏ธ 123 Characters ๐ŸŒ 2 Biomes โš ๏ธ All rights are reserved to the creators of The Amazing World Of Gumball. We do not plan on profiting off of any character's likeness. This is a fan-made game.

Last updated by the developer 5 Jul 2026, 13:12 UTC.

1
playing (measured 10 Aug 2026, 16:45 UTC)
3,005,859
lifetime visits
96%
liked (10,410 ๐Ÿ‘ / 473 ๐Ÿ‘Ž)
13,328
favourites (4.4 per 1k visits)
23 March 2024
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Owner Admin
799 R$
Magic Carpet
599 R$
Vip
399 R$
Grapple Hook
199 R$
Speed Coil
149 R$
Gravity Coil
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Like ratio over time

Growth

9614 August 2026 โ€” 96 % liked24 August 2026 โ€” 96 % liked3 September 2026 โ€” 96 % liked13 September 2026 โ€” 96 % liked23 September 2026 โ€” 96 % liked3 October 2026 โ€” 96 % liked13 October 2026 โ€” 96 % liked23 October 2026 โ€” 96 % liked2 November 2026 โ€” 96 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 95โ€“97 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 06:0396no change
23 Oct 2026, 06:0296no change
13 Oct 2026, 06:0196no change
3 Oct 2026, 06:0096no change
23 Sept 2026, 05:5396no change
13 Sept 2026, 05:5396no change
3 Sept 2026, 05:5196no change
24 Aug 2026, 05:5096no change
14 Aug 2026, 05:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.