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FTDS 2 ๐ŸŽˆFNaF TD 2๐ŸŽˆ [ALPHA]

FTDS 2 ๐ŸŽˆFNaF TD 2๐ŸŽˆ [ALPHA]

A Roblox experience owned by Nightguard Games.

Tower defenseENFive Nights at Freddy'sTower DefenseAlpha

Description (written by the developer; not a statement by this register)

FTDS 2 | ๐ŸŽˆ Fnaf Tower Defense 2 ๐ŸŽˆ Welcome to Fnaf Tower Defense 2 โ€“ a unique TD game in the FNAF universe! ๐Ÿ‘ป Defend against animatronics, build powerful towers, and survive intense battles! โš”๏ธ ๐Ÿ”ฅ Game Features: - ๐Ÿฐ Towers from different eras โ€“ collect and upgrade your defenses! - ๐ŸŽญ Waves of animatronics โ€“ survive against legendary enemies! - ๐Ÿ’Ž Event rewards โ€“ join events and earn exclusive prizes! ๐Ÿ’ก Developers: - ๐Ÿ–ฅ Scripter/UI: 1maksim_geims1 - ๐Ÿ— Modeler/Builder: KrisstalArtyr โš ๏ธ The game is in early access (Alpha), so bugs may occur. Your feedback helps us improve the experience! ๐Ÿ”— Join now and start your battle! ๐ŸŽฎ

Last updated by the developer 2 Aug 2026, 03:20 UTC.

0
playing (measured 11 Aug 2026, 11:19 UTC)
4,694
lifetime visits
96%
liked (23 ๐Ÿ‘ / 1 ๐Ÿ‘Ž)
31
favourites (6.6 per 1k visits)
23 March 2024
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Bunny Knight๐Ÿฅ•๐Ÿ›ก๏ธ
450 R$
Benny Pass๐Ÿฐ๐Ÿฅš
275 R$
[Sale 35%] ๐Ÿ‘‘Vip๐Ÿ‘‘
259 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

๐ŸŽˆWelcome to FnafTowerDefense๐ŸŽˆ ยท welcome669 ยท 0.00% win
Woof woof ๐Ÿถ 1 April? ยท other24 ยท 0.00% win
Beta game test ยท other7 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.