🏭 Escape the Factory Obby
A Roblox experience owned by sweatshop experiences.
ObbyENfactory escapeparkour25 levels
Escape the Factory Obby is an obby experience created on 2024-03-24. It has recorded 674,460 lifetime visits and 3,193 favorites. Currently, zero users are playing. The title holds a 44% like percentage. The description notes 25 levels and items for purchase.
Description (written by the developer; not a statement by this register)
IT’S TIME TO ESCAPE! You’ve finally had enough of the dreadful lashings, the poor food rations, and the long work hours. You have decided to escape the factory once and for all. Escaping, however, is no easy task. You have made it into the factory’s ventilation system and now must endure several difficult obstacles to make the final escape to freedom. Use whatever skills you’ve developed to get out, but be careful: one wrong move and you’ll be taken back to where you started, so stay alert! If it gets too difficult, you can purchase game items to aid you in your escape. There are 25 levels to get through. It’s no easy task. Are you up for the challenge? Tags: Obby, Parkour, Factory, Escape, Hard, Impossible, Fun, Adventure
Last updated by the developer 21 May 2026, 22:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 16:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.