Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[BACK]Elite Ascension 👍

[BACK]Elite Ascension 👍

A Roblox experience owned by Brave not perfect.

ObbyENobstacle coursedifficulty progressionadventure

Description (written by the developer; not a statement by this register)

Greetings fellow adventurists, And welcome to Elite Ascension! Do you have what it takes to complete this nearly impossible obby?!? I guess we’ll have to find out. Oh and one more thing, DON’T LET THE BEGINNING OF THE OBBY FOOL YOU!!! For the further you advance; The harder the difficulty… Good luck!

Last updated by the developer 21 Aug 2025, 16:26 UTC.

0
playing (measured 12 Aug 2026, 02:04 UTC)
1,169
lifetime visits
75%
liked (6 👍 / 2 👎)
5
favourites (4.3 per 1k visits)
24 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
300 R$
Speed Coil
100 R$
Gravity Coil
100 R$
Rose :3
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined! · welcome79 · 0.00% win
Stage 5 · progression51 · 0.00% win
Stage 10 · progression45 · 0.00% win
Stage 15 · progression34 · 0.00% win
Stage 20 · progression32 · 0.00% win
Stage 25 · progression32 · 0.00% win
You met the owner! · social32 · 0.00% win
Stage 30 · progression28 · 0.00% win
Stage 50 · progression28 · 0.00% win
Stage 40 · progression21 · 0.00% win
Stage 45 · progression19 · 0.00% win
Stage 35 · progression18 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.