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Lift a Pet

Lift a Pet

A Roblox experience owned by LazyGameStudios.

SimulatorENPet SimulatorStrength LiftingClicker

Lift a Pet is a simulator experience created on March 24, 2024. It has accumulated 8,619,250 lifetime visits and 733,179 favorites. The game holds a 98% like percentage. Currently, zero users are playing. The title focuses on pet lifting mechanics within the simulator genre.

Description (written by the developer; not a statement by this register)

🔥Welcome to Lift a Pet/Pet Lifting Simulator! 💪 Get Strength! ⭐ Lift Pets! 🥚 Open Eggs! 🏆 Collect Wins & Pets! 👍 Free Gifts every 10 Likes! ❤️ Like the game and join the group for 20% Strength Bonus! ✨ PREMIUM PLAYERS GET +10% STRENGTH & +10% SPEED 💙 Use Code = "update7" for a starting boost 💛 Thanks for playing! 📌Tags: Simulator, Pets, Fun, Collect, Lifting, Rebirth, Friends, Click Simulator

Last updated by the developer 8 Aug 2026, 12:50 UTC.

0
playing (measured 10 Aug 2026, 14:19 UTC)
8,619,250
lifetime visits
98%
liked (49,926 👍 / 934 👎)
733,161
favourites (85.1 per 1k visits)
24 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Octuple Eggs Open
799 R$
Ultra Lucky
599 R$
+10 Pet Equip
549 R$
Magic Eggs
399 R$
Ultra Fast Train
399 R$
+5 Pet Equip
299 R$
Triple Eggs Open
249 R$
Super Lucky
249 R$
Upgrader Slots
199 R$
Super Fast Train
199 R$
+3 Pet Equip
149 R$
+100 Slots
99 R$
Lucky
79 R$
Skip Countdown
59 R$
Fast Train
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined Pet Lifting Simulator · welcome4,504,442 · 0.00% win
Reached 1.000 Strength · progression3,479,446 · 0.00% win
Reached 1M Strength · progression2,147,459 · 0.00% win
Beat World 1 Boss · progression1,865,155 · 0.00% win
Reached World 2 · progression1,621,138 · 0.00% win
Beat World 2 Giant · progression458,584 · 0.00% win
Reached 1B Strength · progression391,435 · 0.00% win
Reached World 3 · progression331,126 · 0.00% win
Beat World 3 Boss · progression97,458 · 0.00% win
Reached World 4 · progression88,290 · 0.00% win
Beat World 4 Giant · progression23,918 · 0.00% win
Reached World 5 · progression23,439 · 0.00% win
Beat World 5 Boss · progression4,524 · 0.00% win
Reached World 6 · progression4,028 · 0.00% win
Beat World 6 Boss · progression1,619 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:1898no change
13 Aug 2026, 21:1898first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.