ESCAPE CHEF RONNY PRISON RUN (FIRST PERSON OBBY!)
A Roblox experience owned by couldabeengames.
ObbyENObbyParkourEscape
ESCAPE CHEF RONNY PRISON RUN (FIRST PERSON OBBY!) is an obby experience created on 2024-03-24. It has accumulated 1,082,611 lifetime visits and 108,391 favorites. The game holds a 62% like percentage. Currently, zero users are playing. The description outlines a first-person obstacle course set in a prison kitchen.
Description (written by the developer; not a statement by this register)
You embarked on a Journey to find ROBLOX's best burger so you went to Chef Ronny's Kitchen. Well.. you didn't like the food so now Ronny has locked you in his Prison . Embark on over 30 treacherous stages in this exhilarating Obstacle Parkour Course to ESCAPE the grueling Prison Jail Kitchen. 🚨 Are you ready to escape CHEF RONNY ? tags: Survival, Barry The Killer, Catnap, Smiling Critters, Poppy, Poppy Playtime, Escape obby, parkour, escape, adventure, fun, school, platformer, scary, monster, run, easy Candy, Candy, Survive, Chef , Prison , Jail , Obby , Robot, Robot Teacher, Ben, Grand Ma, Evil Teacher, Rainbow friends, Among Us, Robot, Mother, Siren Cop, SWAT, SWAT Car, Son, Baby, Baby Bobby, Red baby, baby blue, Pink baby, Rainbow friends baby, Freddy, Chica, Bonnie, Springtrap, Purple guy, FNAF movie,
Last updated by the developer 16 May 2024, 16:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 06:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.