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Battle for Honor World War II

Battle for Honor World War II

A Roblox experience owned by Power Low Studios.

Music & rhythmENWorld War IIMilitary SimulationTactical Roleplay

Battle for Honor World War II is a Roblox experience categorized under music-rhythm. Created on March 25, 2024, it has accumulated 1,041,916 lifetime visits and 16,798 favorites. Currently, 18 users are playing. The experience holds a 69% like percentage. The description highlights historically accurate maps, weapons, and a mix of roleplay and PvP mechanics.

Description (written by the developer; not a statement by this register)

Battle for Honor: World War II The definitive WWII experience is now available! Immerse yourself in historically accurate battles with meticulously recreated maps, weapons, equipment, and roles from the Second World War. Battle for Honor blends intense roleplay and tactical PVP for the ultimate immersive WWII gameplay. Key Features: Historically accurate maps and battlefields Realistic weapons, equipment, and military roles Mix of Roleplay & PVP Rewards for playtime and missions (no kill rewards) Deep mechanics for maximum realism Controls: Y — Vehicle Engine On/Off B — Build Mode / Bipod Mode CTRL/STRG — Animations & Soundboard T — Switch Sight G — Lower Weapon Important: Joining an official regiment will freeze your level and switch to regiment rank. Always use the correct ammo belt for your weapon. Complete missions to earn cash. Ready to fight for honor? #WW2 #WorldWar2 #WWII #Realism #Milsim #MRP #RP #Tactical

Last updated by the developer 9 Aug 2026, 21:15 UTC.

18
playing (measured 10 Aug 2026, 15:52 UTC)
1,041,916
lifetime visits
69%
liked (3,351 👍 / 1,513 👎)
16,863
favourites (16.2 per 1k visits)
25 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:5217first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Secret Service Bundle [Allies]
850 R$
Engineer Expansion Pack
600 R$
Special Units Expansion Pack
600 R$
Heavy Granadier Expansion Pack
350 R$
Paratrooper Expansion Pack (Price Reduced!)
300 R$
Rare Equipment Expansion Pack
200 R$
United Forces Expansion Pack
100 R$
Sniper Skin Bundle
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ENLISTED · other371,629 · 48.6% win
REINFORCEMENTS · other41,786 · 0.00% win
PTSD · other2,623 · 0.00% win
WE JUST TROLLIN! [LIMITED] · other1,682 · 0.00% win
HAPPY EASTER! · other95 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked3 September 2026 — 69 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:2069no change
24 Aug 2026, 15:1869no change
14 Aug 2026, 15:1869first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.