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Survive Catnap Treehouse! 😨

Survive Catnap Treehouse! 😨

A Roblox experience owned by Cloudy Creators!.

HorrorENhorrorsurvivalmonster

Description (written by the developer; not a statement by this register)

🌳🎁 Survive SCP / Monsters in Tree House! 🎁 Like the Game and join the group for VIP! 🎁 Many evil scary monsters are spawning, can you survive them all? πŸ’° Earn!: Earn the Prize by surviving, and teaming up with other players to survive! πŸ” Explore: Venture through the map to find safe-places to survive the Monsters! βš”οΈ Team Up: Team up with fellow players to ultimately achieve survival! πŸ’° Loot: Search coins to Buy better equipment that will help you in combat! πŸš€ Survive: Your resourcefulness and quick thinking will determine your fate in this Nightmare Tree House, Good luck! ⏰ Progression: More monsters spawn with time, live through a daring day and night cycle in Hopes for survival! πŸ‘Like the game for updates!

Last updated by the developer 21 Apr 2024, 05:16 UTC.

0
playing (measured 22 Aug 2026, 13:04 UTC)
40,754
lifetime visits
41%
liked (15 πŸ‘ / 22 πŸ‘Ž)
6,521
favourites (160.0 per 1k visits)
25 March 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 13:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Mega Admin!
299 R$
Magic Carpet!
199 R$
Hyber Bike!
150 R$
Grapple Hook!
150 R$
Gravity Coil!
80 R$
Tommy Gun!
79 R$
Speed Coil!
79 R$
Taser!
55 R$
Boom Box!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Entered your Doom! Β· welcome28,270 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.