Realistic Farming Experience 1
A Roblox experience owned by Realistic Farming Experience.
SimulatorENagricultural simulationseasonal mechanicsvehicle management
Realistic Farming Experience 1 is a simulator game created on March 25, 2024. The experience has accumulated 5,458,694 lifetime visits and holds 3,393 favorites. Currently, zero users are playing. The title maintains a 63% like percentage. It features farming mechanics involving seasonal weather effects and private server options.
Description (written by the developer; not a statement by this register)
🌾 Experience what it feels like to harvest a wide range of crops! 🚜 Be strategic with your fields as Autumn and Winter can affect your earnings Don't let the rain and snow keep you from delivering grain! Private Server Benefits: 🔒 You're the only one who can play 🌍 You own all of the fields !! NOTE THIS DOES NOT SAVE FIELDS BECAUSE THE GAME IS MULTIPLAYER !! benefits: 💰 Extra $1,000 upon starting for the first time 🚜 10% discount on vehicles and equipment 💬 A chat tag that makes you stand out Link: https://www.roblox.com/groups/33861796 Game Tags: tarctor, truck, farming, farming simulator, plow, animal, maize, wheat, simulator, pickup, sow.
Last updated by the developer 25 May 2026, 08:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.